Christoph Lipka
Christoph Lipka
Bounding box computation for CSG intersection uses a special mechanism to optimize bounding of some special cases of the quadric primitive, such as infinite axis-aligned cylinders. However, this mechanism is...
### Description Certain (unknown to me) circumstances may cause one or more lane arrows to be ignored by all vehicles. ### Reproduction Steps 1. Load the savegame. 2. Locate the...
The repository contains a few files with names that are presumably named after POV-Ray version v3.7, having the followng pattern: - [ ] `distribution/scenes/**/*_37.pov` - [ ] `distribution/scenes/**/*_37.jpg` My guess...
Can we have an option to **force** the use of the REST API, even if a newer Git version is found? Judging by my own experience with other CI services,...