c.goettert

Results 63 comments of c.goettert

for me it appears to be working fine now, maybe I just forgot to link properly.

I just noticed the same thing (also on iOS). To verify / understand the content of my frames, I created a simple demo app that stores the frame content returned...

I'm not sure if you mean me, but here I have created a [demo repository](https://github.com/c-goettert/vision-camera-resize-plugin-debug-demo) which visualizes the image stream via skia (not really stable, but is suitable for debugging).

Hi, thanks for you answer! Regarding performance: My current approach is only suitable for debugging purposes. The app only runs with approx. 2-3 frames and crashes after a few seconds...

Strange for me it seems the other way around.. My request format for the resize plugin is `pixelFormat: 'rgb'`. I interpret it as described in my first post: ``` const...

I had the same issue. I just deleted both `${G2O_SOLVER_CHOLMOD}` and `${G2O_SOLVER_CHOLMOD_DEBUG}` from the `lsd_slam_noros\apps\slamCMakeLists.txt`. After that CMake compiled without error, but I'm not sure if it breaks somewhere else...

We are also using some scaling function, and it seems to be occurring if the item height is set to a non-integer (e.g. `43.5`). For me `itemHeight={Math.round(itemHeightVar)}` did the trick.

I am also facing this issue, sometimes the recording just seems to stop after a few ms without any error or without the JS noticing any issues. When I playback...