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Exporting entities only ?

Open motorsep opened this issue 2 years ago • 1 comments

I'd like to build a map using modular meshes. Instead of exporting geometry, I'd like to be able to export .map with entities only, which would reference entity class, origin, reference ASE or LWO model on the disk and a few parameters. This way I could load this .map file into DarkRadiant, for example, and have level automatically assembled from previously exported ASE/LWO meshes. Could you please extend this add-on to do that ? If it's actually already possible, how do I go about exporting this kind of setup ? Thanks

P.S. I just noticed it's related to this issue I posted a while back https://github.com/c-d-a/io_export_qmap/issues/13

motorsep avatar Aug 14 '23 15:08 motorsep

Btw, if anyone needs this one, I got you covered: https://github.com/motorsep/blender-entity Maybe one day if can be merged into io_export_qmap ;)

motorsep avatar Aug 22 '23 23:08 motorsep