UnrealSandboxTerrain
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Fill and Dig options
Was trying to add the option to use X, Y, Z sizes instead of the radius so you could use a beam of 1x2x4 for instance for digging, but found out that radius is tied to a lot of stuff. So I am not sure if this should be in Issues or somewhere else, but the possibility to use a beam of size X by Y by Z would be a nice option to have.
Was also trying to see how to do this but with a direction Vector to it (So a beam facing a certain direction instead of just straight up or down) but that is probably a whole new realm of problems.
Yep, unfortunately design of this part is not so good. I'll refactor it soon and add feature to edit terrain with 3 dimensions box