N64-Sausage64
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Baked animations break when run at high speeds
The Chai model is completely breaking at high speeds in both libultra and libdragon. I believe it is due to being baked. Needs a MRE and further testing. Issue is likely in this block of code: https://github.com/buu342/N64-Sausage64/blob/master/Sample%20Library/sausage64.c#L396-L415