Wideland's Bunnybot
Wideland's Bunnybot
*[Mirrored from Codeberg](https://codeberg.org/wl/widelands/issues/4693#issuecomment-1540761)* *On Mon Jan 29 15:02:31 CET 2024, **Benedikt Straub (Nordfriese)** wrote:* --- +1 for implementing this properly. Always allowing a soldier capacity of 0 for transport ships...
Assigned to tothxa
*[Mirrored from Codeberg](https://codeberg.org/wl/widelands/pulls/4543#issuecomment-1312694)* *On Sun Oct 29 16:08:00 CET 2023, **Tóth András (tothxa)** wrote:* --- Re last build failure and fix: It's rather worrying that such a stupid and basic...
(by wl-zocker) Technically, this would only be an additional size of infinity that can be used in combination with every tool.
(by lainluigi86) "Technically, this would only be an additional size of infinity that can be used in combination with every tool." Yes, and that should make it very easy to...
(by gunchleoc) I think we should get rid of the tool size menu too and attach a spinbox to those tools that can have a size != 1 and give...
*[Mirrored from Codeberg](https://codeberg.org/wl/widelands/issues/2039#issuecomment-1537082)* *On Sat Jan 27 11:25:53 CET 2024, ** (frankystone)** wrote:* --- > - initialize a map with a new terrain type; it's faster than sweeping all the...
*[Mirrored from Codeberg](https://codeberg.org/wl/widelands/issues/4720#issuecomment-2104851)* *On Sun Jul 21 15:48:37 CEST 2024, **frankystone** wrote:* --- Probably a hickup of the ai... Now they build too much foresters too early :-D Shooting his...
*[Mirrored from Codeberg](https://codeberg.org/wl/widelands/pulls/4661#issuecomment-1435447)* *On Thu Jan 11 11:20:26 CET 2024, **Tóth András (tothxa)** wrote:* --- > I think the ordering of the menu entries is a bit unintuitive now. I...
*[Mirrored from Codeberg](https://codeberg.org/wl/widelands/pulls/4661#issuecomment-1435456)* *On Thu Jan 11 11:32:14 CET 2024, **Tóth András (tothxa)** wrote:* --- I've just checked the current state: in keyboard options we have it +, -, reset,...