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Use OpenGL 3.3 core profile in eglCreateContext().

Open mahiuchun opened this issue 1 year ago • 0 comments

  • Similar attributes are already used in GLFWOpenGLWindow.cpp.
  • This could avoid setting environment variables when using old Mesa where OpenGL compatibility profile is limited to 3.1.

mahiuchun avatar Aug 07 '22 18:08 mahiuchun