bugsnag-unity
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Automatic error reporting for Unity games
## 7.1.1 ### Dependency updates * Update bugsnag-android from v5.24.0 to [v5.26.0](https://github.com/bugsnag/bugsnag-android/blob/master/CHANGELOG.md#5260-2022-08-18) * Update bugsnag-cocoa from v6.19.0 to [v6.22.2](https://github.com/bugsnag/bugsnag-cocoa/blob/master/CHANGELOG.md#6222-2022-08-17) ### Bug fixes * Added DontSave HideFlags to gameObjects created by...
Hello! We had an issue on our project with the new version of Unity, it would seems the the "BlockCopy", when converted by IL2CPP doesn't support the parameter bugsnag sends...
## Goal Get e2e tests running on Nintendo Switch. @joshedney I would be grateful if you could sanity check this PR in conjunction with the associate PR for Switch (private...
### Description **Describe the solution you'd like** In bugsnag events from iOS devices, I would like to know the number of threads that were alive when the event happened. **Describe...
### Describe the bug I am not able to see the additional data(Custom Diagnostic Data) with a bugsnag report if an ANR is recorded or a crash is recorded. For...
### Description In our Unity game, we have a lot of android plugins that need to report exceptions. Since we use the Unity SDK, there is no obvious way to...
I have followed the set up for getting Bugsnag to report any errors or crashes in Unity with the gameobject and behaviour addition into my game. I am now seeing...
### Description I am looking at our Bugsnag dashboard and there are thousands of issues, all with 1 user 1 event, for SIGSEGV errors. They should be grouped together but...
### Description Bugsnag-unity hooks into the log callback, looking for exceptions. When it handles an exception, it queries Unity for information about the current device. These calls are not allowed...
I would like to request Windows (not UWP) to be supported. It is the last thing I would need since Bug Snag supports all the platforms I need it to.