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Apollo Save Tool (PS Vita)
Apollo Save Tool (PS Vita)
Apollo Save Tool is an application to manage save-game files on the PlayStation Vita.
The apollo-vita
homebrew app allows to download, unlock, patch and resign save-game files directly on your Vita.
Comments, ideas, suggestions? You can contact me on Twitter and on my website.
Features
- Easy to use: no advanced setup needed.
- Standalone: no computer required, everything happens on the PS Vita.
- Automatic settings: auto-detection of User ID, and Account-ID settings.
- Multi-user: supports multiple user accounts.
Save Management
- Save files listing: quick access to all the save files on USB and the internal PS Vita memory (+ file details)
-
Save param.sfo updating: allows the user to update the
param.sfo
User ID and Account ID information. - Save files patching: complete support for Save Wizard and Bruteforce Save Data cheat patches to enhance your save-games.
- Save import/export: allows the user to decrypt and export save files, and import decrypted saves from other consoles.
- Save downloading: easy access to an Online Database of save-game files to download straight to your Vita.
Download
Get the latest version here.
Changelog
See the latest changes here.
Donations
My GitHub projects are open to a sponsor program. If you feel that my tools helped you in some way or you would like to support it, you can consider a PayPal donation.
Setup instructions
No special setup is needed. Just download the latest apollo-vita.vpk
package and install it on your PlayStation Vita.
On first run, the application will detect and setup the required user settings.
Data folders
PS Vita
PS Vita | Folder |
---|---|
External Storage saves | your saves must be stored on <uma0/imc0/xmc0/ux0>:data/savegames/ . |
User Storage saves | save-games will be scanned from ux0:user/00/savedata/ . |
PSP
PSP | Folder |
---|---|
External Storage saves | your saves must be stored on <uma0/imc0/xmc0/ux0>:data/savegames/ . |
User Storage saves | save-games will be scanned from ux0:pspemu/PSP/SAVEDATA/ . |
Note: To decrypt PSP save files, game-specific save keys are required. You can dump the required keys using PSP plugins, such as:
- Install the plugin on Adrenaline (
ux0:pspemu/seplugins
) - Enable it using the recovery menu.
- Start your PSP game and let it load/save so the plugin can dump the key.
- Once the key has been dumped, Apollo will detect it, and use it as needed to decrypt, encrypt, apply patches, or rehash the PSP save.
Tip: if you have PSP save keys, use Apollo's Dump Key fingerprint
option on your PSP save, and then share the fingerprints.txt
file so all these keys can be added to the next release.
Usage
Using the application is simple and straight-forward:
- Move UP/DOWN to select the save-game file you want to patch, and press
. The patch screen will show the available fixes for the file. Select the patches and click
Apply
. - To view the item's details, press
. It will open the context menu on the screen. Press
to return to the list.
- To reload the list, press
.
- Press L1/L2 or R1/R2 trigger buttons to move pages up or down.
Online Database
The application also provides direct access to the Apollo online database of save-game files for PlayStation Vita games. These usually offer additional features such as completed games that can save you many hours of playing.
Currently, the list of available games and files is limited, but the project aims to add more save-games shared by the community.
Note: Downloaded save files must be resigned using Apollo before loading them in your games.
FAQs
-
Where I can get a save-game for XYZ game?
You can check sites like Brewology.com, and GameFAQs. Also, searching on Google might help.
-
I have a save-game file that I want to share. How can I upload it?
If you have a save file that is not currently available on the Online Database and want to share it, please check this link for instructions.
-
Why is it called Apollo?
Apollo was the twin brother of Artemis, goddess of the hunt. Since this project was born using the Artemis-GUI codebase, I decided to respect that heritage by calling it Apollo.
Credits
- Bucanero: Project developer
PS3 version credits
- Dnawrkshp: Artemis PS3
- Berion: GUI design
- flatz: SFO/PFD tools
- aldostools: Bruteforce Save Data
- aluigi: offzip/packzip
- Nobody/Wild Light: Background music track
Building
You need to have installed:
Run cmake . && make
to create a release build. If you want to include the latest save patches in your .vpk
file, run make createzip
.
To enable debug logging, build Apollo Save Tool with make DEBUGLOG=1
. The application will send debug messages to
UDP multicast address 239.255.0.100:30000
. To receive them you can use socat on your computer:
$ socat udp4-recv:30000,ip-add-membership=239.255.0.100:0.0.0.0 -
License
Apollo Save Tool (PS Vita) - Copyright (C) 2020-2022 Damian Parrino
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.