apollo-psp
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Add ARK cfw support to dumper plugin installer
As reported on Discord, ARK uses 1 file for all plugins (plugins.txt
). its csv i.e:
vsh, ms0:/seplugins/cxmb/cxmb.prx, on
A quick patch would be to check if plugins.txt
exists, then use it and assume ARK cfw; if not, then go with regular game.txt
Update for you:
We have this as well for multiple games to be using the same plugin.
ULUS10041 ULES00502, ms0:/seplugins/cheatdevice_remastered.prx, on
A quick patch would be to check if plugins.txt exists, then use it and assume ARK cfw
it is not a proper way detecting ARK CFW
A quick patch would be to check if plugins.txt exists, then use it and assume ARK cfw
it is not a proper way detecting ARK CFW
can you provide a better way to detect ARK?
better ask @Acid_Snake https://discord.gg/Zu3RJAUu
Per Acid: There are multiple ways however these seem the best fit.
If you have kernel level access: scan for the compat layer or arkconfig function. usermode access : try to call getarkconfig and check for the magic number.