Brian Schwind
Brian Schwind
> PS: Also I'm trying to understand how to implement interactive selection of sub-shapes (faces, wires, vertex) using mouse, and once I'm done learning wgpu rendering, I would try to...
@DanielJoyce which generation code are you referring to? cxx.rs?
Hey, thanks for trying out the library! Yes, right now the resource consumption is absolutely massive. This is because the project will build the entire C++ OpenCascade project, and then...
Oh I see, you're using this as a library at the moment. In that case, in your Cargo.toml, specify it like so: `opencascade-rs = { version = "...", default-features =...
Glad you got it working, and thanks for the notes on the steps you took to get there! I can accept PRs which improve the build situation for more platforms,...
@DSchroer I'd be interested in revisiting this - since this PR was opened I have requested a larger crate size for `occt-sys` which means I don't need to do as...
@fidoriel please do! I'll do my best to help review/test if any PRs are posted.
@fidoriel yep that sounds about right!
I think this has now been superseded by #185 and #190. @DSchroer sorry this lingered so long, but please feel free to open another PR if there's more you want...
Ohhh, I see! I think it would be fairly easy to provide an anchor-based API for primitive construction. I'll keep that in mind as I develop this crate more :)