Add "Extract" option for node on area/way
The iD editor added a feature a few month back that allows to "extract" a node from a area/way into a single node. This is a great feature when someone glued a node with tags which you now want to be stand alone.
GoMap has a similar option with "disconnect", which I can call on a node but which results in an error message.
My idea is, to allow "disconnecting" nodes in all cases / remove the error message/condition.
In the example of the screenshot (https://www.openstreetmap.org/node/2095453480), this would extract the node with all its tags an remove it from the way.
In other edge cases, it might result in two empty nodes instead of a way, which IMO is fine, since the user used this feature with intend and should have a plan how to further edit those – temporarily useless – nodes.
Current UI:
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desired behavior should be keeping the id for the detached node (with the tags) and add a newly created node to the way
IMHO #385 is about a different thing, as it is not about detaching an existing node with its tags but about transferring tags from a polygon to a new node
Yeah. That was another reason why I wanted the feature.
IMHO #385 is about a different thing, as it is not about detaching an existing node with its tags but about transferring tags from a polygon to a new node
Ran into this again today. There are still a few areas (in Germany) where gluing stuff on areas/ways is way too common. In general GoMap is ideal to un-glue things (even easier than iD I think). It would be great to have it for nodes as well.

