feat: Add inspection time tracking
It would be a good detail to save the inspection time for people who play using the inspection feature and display it alongside all other statistics.
Note: Right now, the application does not save any kind of inspection times; it needs to be adapted from the beginning.
Hi @bryanlundberg , assign this to me and please let me know about inspection time. I checked the code that if a user is playing with inspection time or not but I need to what inspection time is?
Hi @bryanlundberg , assign this to me and please let me know about inspection time.
Hi, inspection time its on settings:
That feature gives a user 15 seconds of inspection time before starting the timer. WCA
https://github.com/user-attachments/assets/76fbb5d1-0596-4626-9ec4-b42d5b87aecb
if a user is playing with inspection time or not but I need to what inspection time is?
Default inspection time 0, its important save the spent time, not the remaining.
Thanks 👍🏻.
Hey @bryanlundberg , Is there an existing method to get the inspection time? Currently, the useTimer hook returns an inspectionTime, but it defaults to 1600. This might be due to re-renders causing it to reset. I'm considering adding an inspectionTime field to the solve interface and saving the inspection time there. What are your thoughts on this approach?