Cakebrew
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Is this abandoned?
It looks like development has stopped, is that correct?
Website is down. I suspect so.
@WarWraith I have uninstalled...
Website is actually back up now, so I have no idea what's going on at this point.
I get this output when installing via brew:
brew install --cask cakebrew
[...]
==> Caveats
cakebrew has been officially discontinued upstream.
It may stop working correctly (or at all) in recent versions of macOS.
sad, it was a pretty neat application
Any alternatives? I l'd like to have a convenient UI on top of Homebrew
I think it would be best if someone stepped up to maintain the application, instead of looking for alternatives. (Yes, I know, me included).
What would be a good name for a fork...?
In the meantime:
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If you're looking for cask support, this person's fork is pretty good: #250.
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If you don't care about terminal programs, only GUI apps, then App Fair might work too, but I don't like that one because it's quite laggy and is separate from normal Homebrew.
There's a new one called Cork: https://github.com/buresdv/Cork
...except it's not "free" as in "free beer", or you have to have an Apple Developer account in order to build it (as sources are available - but not "Open Source" despite the author's claim, due to him choosing an exotic license... see https://commonsclause.com/ )
There's a new one called Cork: https://github.com/buresdv/Cork
...except it's not "free" as in "free beer", or you have to have an Apple Developer account in order to build it (as sources are available - but not "Open Source" despite the author's claim, due to him choosing an exotic license... see https://commonsclause.com/ )
Did you read the license? It's even free-er than the Creative Commons licenses. Perhaps you're not happy with the restrictions on commercial use?
Also, a Developer ID is not a requirement. You can sign and run it locally by changing code signing settings.
Did you read the license? It's even free-er than the Creative Commons licenses. Perhaps you're not happy with the restrictions on commercial use?
I actually did, that’s why I’m saying it; even the license website says it’s not an « open source » license. Period.
Also, a Developer ID is not a requirement. You can sign and run it locally by changing code signing settings.
That’s what you said; but for a newbie in such development that’s a hard step…
Fair enough. It restricts your ability to distribute and sell it, thus it's not technically open source. As for the justification of such as license; I fully agree with the author's use of it (but this is for another discussion).
Here's steps to sign it locally using Xcode 14.3.1, in one step.
- Under Signing & Capabilities, uncheck Automatically manage signing.