Orange pi 5 not working vortek and graphical error in Virgl
General Information
- Winlator Version: Winlator 10 and hotfix
- Smartphone Model: Orange pi 5
Container Settings
- Graphics Driver: Vortek
- DX Wrapper: All Dxvk version
- Audio Driver: Alsa
- Box64 Version: 0.33
Orange pi 5 not working vortek graphic plugin tried all combination.
General Information
- Winlator Version: Winlator 10 and hotfix
- Smartphone Model: Orange pi 5
Container Settings
- Graphics Driver: VirGL
- DX Wrapper: wined3d, vkd3d and cnc draw
- Audio Driver: Alsa
- Box64 Version: 0.33
test 3d app is working but playing games had a missing texture and rundown.
My Opi5 is working, what is your android image version? Mine is Android 12, image 1.0.3 And what game btw?
I'm using Android 12 with Image 1.0.6 and the 4GB RAM variant.
The games I tested are Warcraft 3, Double Dragon Neon, and Metal Gear Solid V: Ground Zeroes.
When I used Vortek, I only got a black screen and crashed. When I used virGL, there were missing textures.
What is your setting did you used?
Vortek does not support DX10/DX11, so Metal Gear Solid V: Ground Zeroes won't work.
I didn't try the other 2 games. My settings are pretty much default with Vortek. Please don't use DXVK 1.4.2, because it does not support DX9 32 bit.
Image 1.0.6 added some more Vulkan extensions. Try disabling VK_EXT_extended_dynamic_state, VK_EXT_extended_dynamic_state2 extensions to see if it fixes the black screen and crashes
i tried disable VK_EXT_extended_dynamic_state, VK_EXT_extended_dynamic_state2 extensions at vortek. It stuck blackscreen at test direct3d.
By the way my Orange pi 5 is og version.
@danwraith03 My Opi5 is a base model as well.
Try: . Set resolution to 860x600 or lower (Because in my case, if I set the resolution higher than that, the rendering will be broken). . Disabling more extensions (listed above) . This solution (https://github.com/brunodev85/winlator/issues/710#issuecomment-2849061640)
Also, double-check to disable extension: VK_EXT_extended_dynamic_state, because some reported that it solves the black screen.
It is working now. It shows cube1900 to 2000 fps at test direct3d app. Thank you.
It is working now. It shows cube1900 to 2000 fps at test direct3d app. Thank you.
@danwraith03 What, my Direct3D test only runs around ~1300 fps. Did you do something? Can you show a screenshot?
Here it is. The Direct 3d test. I followed your setting you mentioned.
I played replay game of the warcraft III (Dota mod). It is struggling at 7 to 10 fps.
I will try image 1.0.6.
@danwraith03 What dxvk did you use? Add DXVK_HUD enviroment to get more performance info.
My Opi5 can run much heavier games like Skyrim, DMC4….so, maybe you are setting something wrong.
DXVK 1.10.3, Vulkan 1.3. I used the default settings, disabled the VK_EXT_extended_dynamic_state and VK_EXT_extended_dynamic_state2 extensions in Vortek as you mentioned, and set the Box64 preset to Intermediate.
By the way where can I find DXVK_HUD environment?
@danwraith03
By the way where can I find DXVK_HUD environment?
There is a button to [Add environment] when creating a new container or editing a game's shortcut!