brogan
brogan
Up vote :+1: . Literally the first thing I tried. This feature is very handy. Especially when using with Unity projects as there can be a lot of .mat files...
Came here with the exact same issue. Also, @dbrizov be prepared the name is going to change to "Netcode for GameObjects" soon 😛based on their Discord server. 
Just had a dive into the code and I see the issue, its because `NaughtInspector` is using `CustomEditorAttribute` on every `UnityEngine.Object` this causes a clash when other custom editors are...
I did manage to get something working with SubViewport. I'm guessing people want this for an HD-2D game or any kind of 2.5D game. I achieved it by adding a...
> Is there any update? I’m still waiting for this feature. Why are you waiting for the feature? - If you're making a game for production that requires this feature...
I've run into this issue as well and temporarily made a shell script to build my game locally. Adding a line that runs Godot and times out then run Godot...