Lorenzo Gaifas

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Seems like a good plan to me!

@tlambert03 The dependency of this one was merged, if you feel like picking it up again :)

Dare I say... it's fixed? o.o

Ok, I think everything was addressed and I have @djhoese's green light to merge. Doing it now!

Thanks @larsoner for the pointers! @nclack @tlambert03 maybe you can help out as well, as this goes a bit deep in both CI and GL stuff for my comfort :P

@Yuvi-416 to follow up on alister's message, here's an example with some sample data from scikit-image (but you can just use yours): ```python from vispy import scene # sample data,...

> afaik with white background the value of the white background gets added to the value from the visual -> it can't get any more white so you end up...

About the position of the volumes relative to the camera: you have two options if you want to move them relative to the camera view: 1) add a transform to...

I never used `visuals.Isosurface`, so I'm not sure what (if anything) is going wrong there. If you want the same result as napari's isosurface, we obtain that by using the...

@Yuvi-416 I think we need a bit more (sample data and a minimal code example) to get a better idea on this... My first guess is that it's some sort...