Lorenzo Gaifas
Lorenzo Gaifas
This makes sense to me; agree that we need proper coverage here, but we don't even have proper agreements on the coordinate systems (https://github.com/napari/napari/issues/3783)...
Actually, before the grid, the zeroth step is to decouple the canvas by splitting it into model and backend (just like we did with layers and recently overlays). I think...
I didn't, I'm a bit busy until end of this week, feel free to take a stab at it! Sure, smaller non-breaking PRs are the best if you can manage...
uuuuuh nice!
Thanks @isabela-pf, great summary as always :muscle: > I’ve been told Blender has a comparable multi-canvas-like feature, but I’ve yet to find it. If you know what I’m missing, please...
Thanks for the breakdown @isabela-pf! Strong agree with @jni: we should use dock widgets for layerlists, so we get for free the ability to tile, tab and split out to...
I don't see why we would put a limit. If it looks bad, the solution is easy: reduce the number of canvases or split into separate windows.
> * why tabs instead of opening another napari window? Uses less screen real estate, easier to use the same console, no extra windows to track via window manager. Why...
> In summary, multi-canvas/adding canvases takes the place of grid mode in the interface (though grid mode is not removed as a feature) and each canvas has its own discrete...
Could you explain a bit the background of this feature, what problem it tries to solve?