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A simple, configurable aerodynamic wing that applies lift at its location. Includes flyable example plane.

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Wings don't actually ever use the negative side of the lift curve because angle of attack lookup is always done with a positive number. This is why when wings have...

Having a rigidbody with a low mass (i.e 1), and attaching wings to it, usually causes the whole object to teleport to somewhere really far away, with no chance of...

In WingCurves.cs Lines 33,36,42,45,51,53 the triple slash before the summary tag breaks the wing curve and results in no lift when running on Mac OS X. Solution: use two slashes...

I am struggling again, been battling this for a while now without success. I want to have "deflection" from control surfaces as they already do but I am also trying...

Hi, I have been trying now for a while to add "wind" to this and failed miserably. I was wondering if this is something you could do easily? Ideally I...

![Floating](https://puu.sh/z7hpB/15ed698eaf.png) The picture shows moment 2-3 seconds after start. It just hangs there. If i don't give an initial velocity (using the shooter) or change the transform of the object...

Would it be possible to model a paraglide with this? Thanks.

Hi! can unrecoverable spins, stalls be simulated, how would you do that ? I am interested in stalls and spins simuation. thanks in advance