OpenDRIVE
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How to use
I have add one xodr, but nothing happened
UE Version: 4.26.2
From your screenshot it seems you're indeed doing things right, but what are you hoping to achieve? What feature do you want to use?
I want to visualize xodr file in UE4. The repository is design for manipulate opendrive road network only?
Currently, there's no way to fully visualize the xodr in Unreal. This plugin only offers low-level access to the OpenDRIVE file, with nearly no visualization.
If you want an external viewer, you can try odrviewer.io.
Actually I have implemented OpenDrive visualization on UE4 before. Your repository makes it possible to manipulate OpenDrive's road network in UE4. Thank you very much, great project!
Actually I have implemented OpenDrive visualization on UE4 before. Your repository makes it possible to manipulate OpenDrive's road network in UE4. Thank you very much, great project!
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Is this open source,now?
I'm a beginner in UE4, and this project depends on carla, so it's not open source yet. @buaaCCJ
I'm a beginner in UE4, and this project depends on carla, so it's not open source yet. @buaaCCJ
So which tool from carla do you use to visualise xodr file?
I'm a beginner in UE4, and this project depends on carla, so it's not open source yet. @buaaCCJ
Hi, do you use carla to visualize a xodr map and then use this plug-in to edit the xodr map?
I'm a beginner in UE4, and this project depends on carla, so it's not open source yet. @buaaCCJ
Hi, do you use carla to visualize a xodr map and then use this plug-in to edit the xodr map?
Not carla, finally I am using Mathworks' RoadRunner Rrial version to manage all road files. Yet I cannot find a way to buy a long term license. Althouth it works perfectly but the license will come to end. I'm still trying to find another way for road texture generation. I am using this plugin for blender to explore. Although it works not so perfect as RoadRunner is doing. Yet I appreciate it a lot as it gives a substitution or an open source solution and the author is welcome for issues so if you have time or ability you can merge your fix into it.
Thank you, I will try your solution : )