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Next generation of bridge., the Minecraft Add-On editor

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## Summary The aim of this PR is to add auto-completions in Molang based off of a new schema format ([already pushed](https://github.com/bridge-core/editor-packages/tree/main/packages/minecraftBedrock/language/molang)). These will be dynamic and context sensitive, e.g.,...

feature

## Summary Allow users to play ".ogg" and ".mp3" files with bridge. ## Motivation Closes #100 ![Bildschirmfoto 2022-10-16 um 11 53 01](https://user-images.githubusercontent.com/33347616/196029081-07820942-a0b4-42f5-9bcd-b903171a14bf.png)

feature

Allow bridge. to play .ogg & .fsb files again

feature

## Summary Allow users to select a project type within the "Create Project" window ## TODOs - [x] Redesign window to make the process of creating a project easier to...

feature

## Summary https://github.com/bridge-core/editor/issues/606 Being able to use both "additionalData" and "values" in command arguments will allow us to condense the command schema. ## TODOs - [x] Support in auto-completions -...

feature
data

Bridge (v2) is amazing, better than I ever could have hoped! But I really think it could use a file drag feature. You see I’m on mobile and it’s not...

feature

## Summary This adds a signature provider that displays the command signature when typing out a command. This currently only works in function files but we should be able to...

feature

**Summary** Compiled file not removed in output folder if that moved to other folder **To Reproduce** Steps to reproduce the behavior: 1. Create a file ( block, item, entity, etc...)...

bug

The new entity filters for interacting with properties (e.g. `float_property`) each have a `domain` field for specifying the property name however currently we cache all of the properties together. Doing...

data

This would help condense the function schema significantly, since commands like `/loot` would have half as many definitions in the schema

data