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Fix damage to wait till attack damage frame.

Open brett19 opened this issue 11 years ago • 3 comments

Currently we display attack damage as soon as we receive the packet. We should be queuing it and waiting until the damage frame of attack animation passes, then applying the damage instead.

brett19 avatar Oct 03 '14 18:10 brett19

This is especially important now we have implemented skills, it acts funny otherwise.

exjam avatar Oct 20 '14 00:10 exjam

Oh? How so?

brett19 avatar Oct 20 '14 01:10 brett19

Go fight some monster whilst using that scratch skill. I think server side they don't pause attack and it's like you're still attacking even whilst casting spell animation.

exjam avatar Oct 20 '14 01:10 exjam