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Passing of Arguments with events

Open PhilsBadMan opened this issue 3 years ago • 3 comments

I don't recommend merge, but feel free to use code.

Allows passing on arguments for events. In the example for banking, I pass the model (hash) and also the object to a banking event. Still fleshing it out a bit, but it works for the purpose I need it for (getting specific entity you are interacting with).

PhilsBadMan avatar May 04 '21 15:05 PhilsBadMan

I think it would be easier if you seperated all of your changes onto different branches in seperate pull requests, you've added vehicle bone stuff, some other player job changes from another PR and added your name to the documentation?

LiamDormon avatar May 05 '21 21:05 LiamDormon

Thank you for the PR. Any reason you've commented out the BoneEntities? This is an enhancement! :)

Cmoen11 avatar May 16 '21 21:05 Cmoen11

Thank you for the PR. Any reason you've commented out the BoneEntities? This is an enhancement! :)

was having similar issues to https://github.com/brentN5/bt-target/pull/8

PhilsBadMan avatar May 18 '21 02:05 PhilsBadMan