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A simple app showing OpenGL content in an iOS app using Swift.

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As this repository seems to appear high up in the google results, I updated it to Swift 3.1 I can not say if everything works, but it appears to work...

![image](https://cloud.githubusercontent.com/assets/6490189/24863815/a66431f6-1e02-11e7-9e35-e940ef1cf614.png)

Hi, I m new to OpenGL programing and I begin with reading tutorial of Ray Wenderlich. Fortunately i found this repo, which helps a lot. And I've got a question...