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[Question] Doom Retro and how it decides where to go after MAP32

Open andrikpowell opened this issue 2 years ago • 0 comments

I'm not sure how Doom Retro decides what level to go to after.

if I have a RMAPINFO or UMAPINFO that specifies like "next = MAP33" or "next = MAP34", Doom Retro doesn't seem to listen/understand.

  • MAP33 seems to go to MAP01
  • MAP34 seems to go to MAP31
  • MAP35 seems to try to go to MAP36 and crashes the game (because there is no MAP36).

andrikpowell avatar Jul 10 '22 00:07 andrikpowell