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[Question] Doom Retro and how it decides where to go after MAP32
I'm not sure how Doom Retro decides what level to go to after.
if I have a RMAPINFO or UMAPINFO that specifies like "next = MAP33" or "next = MAP34", Doom Retro doesn't seem to listen/understand.
- MAP33 seems to go to MAP01
- MAP34 seems to go to MAP31
- MAP35 seems to try to go to MAP36 and crashes the game (because there is no MAP36).