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StarCraft 2 Exits when trying to load into a modded game (not arcade)

Open Dwismas opened this issue 1 year ago • 0 comments

I have an issue where when I try to load into a match using an extension mod (specifically one which adds more factions into the game), the game exits and a Blizzard crash report appears.

Normal games and arcade seems to be able to run fine (was able to load into a game of each (did not do a full game) (played a regular melee game vs a bot and played a game of Lottery Defense).

This is my bottle config:

Arch: win64
Creation_Date: '2022-12-28 20:08:20.381760'
Custom_Path: false
DLL_Overrides: {}
DXVK: dxvk-async-2.0
Environment: Gaming
Environment_Variables: {}
External_Programs:
    82131934-41dc-4bb9-a97e-5cf0e8f94c03:
        arguments: WINEDLLOVERRIDES="locationapi=d" %command%
        executable: Battle.net.exe
        id: 82131934-41dc-4bb9-a97e-5cf0e8f94c03
        name: Battle.net
        path: C:\Program Files (x86)\Battle.net\Battle.net.exe
Installed_Dependencies:
- d3dx9
- msls31
- ariahttps://hempuli.itch.io/baba-files-taxesl32
- times32
- courie32
- d3dcompiler_43
- d3dcompiler_47
- riched20
- arialb32
- vcredist2019
- d3dx11
Language: sys
LatencyFleX: latencyflex-v0.1.0
NVAPI: dxvk-nvapi-v0.5.4
Name: Blizzard
Parameters:
    custom_dpi: 96
    decorated: true
    discrete_gpu: true
    dxvk: true
    dxvk_nvapi: false
    fixme_logs: false
    fsr: false
    fullscreen_capture: false
    gamemode: false
    gamescope: false
    gamescope_borderless: false
    gamescope_fps: 0
    gamescope_fps_no_focus: 0
    gamescope_fullscreen: true
    gamescope_game_height: 0
    gamescope_game_width: 0
    gamescope_scaling: false
    gamescope_window_height: 0
    gamescope_window_width: 0
    latencyflex: false
    mangohud: false
    mouse_warp: true
    obsvkc: false
    pulseaudio_latency: false
    renderer: gl
    sandbox: false
    sync: esync
    take_focus: false
    use_be_runtime: true
    use_eac_runtime: true
    use_runtime: false
    use_steam_runtime: false
    versioning_automatic: false
    versioning_compression: false
    versioning_exclusion_patterns: false
    virtual_desktop: false
    virtual_desktop_res: 1280x720
    vkbasalt: false
    vkd3d: true
    vmtouch: true
    vmtouch_cache_cwd: false
Path: Blizzard
Runner: wine-ge-proton7-35
Sandbox:
    share_net: true
    share_sound: true
State: 0
Uninstallers: {}
Update_Date: '2023-01-05 21:53:48.525321'
VKD3D: vkd3d-proton-2.6-1-5b73139
Versioning: false
Versioning_Exclusion_Patterns: []
Windows: win10
WorkingDir: ''
run_in_terminal: false
session_arguments: ''

I don't know how to obtain logs of the event. If someone can provide instructions on how to obtain logs, I will happily provide them.

The specific mod that I have issues with is the Scion Custom Races Mod. This mod does work on Windows 10 and I have managed to play a match with this mod on the Lutris preconfig with no perceptable issues.

Another notable fact is that I am attempting to run this on a Steam Deck in Desktop Mode.

Dwismas avatar Jan 06 '23 03:01 Dwismas