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📚🥚 The Dofus database and socket events in JSON files. Includes the source code and more...

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In the file https://github.com/bot4dofus/Datafus/blob/master/data/A/DofusInvoker/scripts/com/ankamagames/dofus/network/messages/connection/IdentificationMessage.as#L119 - `autoconnect` is the first bit of the byte - `useCertificate` the second bit - `useLoginToken` the third bit Those booleans are flags. We should be...

Bonjour, Merci pour ce très beau travail. Auriez vous un exemple d'un envoi de ces évenements via une socket ? Je cherche à comprendre comment envoyer ces évenements.

- data/A/DofusInvoker/scripts/com/ankamagames/dofus/network/messages/game/startup/StartupActionsAllAttributionMessage.as - data/A/DofusInvoker/scripts/com/ankamagames/dofus/network/types/game/shortcut/ShortcutObjectIdolsPreset.as - data/A/DofusInvoker/scripts/com/ankamagames/dofus/network/messages/game/prism/PrismsListUpdateMessage.as - ... many more Actions: - List diffs on linux/windows - Debug why linux does not see those files as events

In the file https://github.com/bot4dofus/Datafus/blob/master/data/A/DofusInvoker/scripts/com/ankamagames/dofus/network/messages/connection/IdentificationMessage.as#L119 The correct serialization order is: 1. autoconnect 2. useCertificate 3. useLoginToken 4. version 5. lang 6. credentials 7. serverId 8. sessionOptionalSalt 9. failedAttempts Current order is...

In the enties files, the field type are negative numbers. Display the type in string instead of the number. -1 : integer -2 : boolean -3 : utf (string) -4...