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Project name

Open boskee opened this issue 12 years ago • 12 comments

I would like everyone involved to propose a name for this project. Obviously it can't be called Minecraft because of trademarks and stuff.

Right now it's "pyCraftr" (as defined with APP_NAME in main.py). I'm not sure where this name came from , but I think it's important, that things like this should be agreed among all of us.

So, what should we call this project?

Personally, I don't have a problem with "pyCraftr" (well, maybe apart from the extra r at the end.

I think it's a good idea to keep the "py" prefix so that it's obvious that it's a project written in Python. I don't think we should have "Minecraft" in project name, but Craft, Mine, Mining etc. is all good.

Anyway, what do you guys think?

boskee avatar Apr 05 '13 01:04 boskee

Dollycraft, because it's a clone. =p

embatbr avatar Apr 05 '13 01:04 embatbr

I like DollyCraft, and I agree that the final "r" of "pyCraftr" is ugly. Apart from this I'm open to anything.

BertrandBordage avatar Apr 05 '13 01:04 BertrandBordage

I like Pynecraft, that or pyCraft.

Nebual avatar Apr 05 '13 03:04 Nebual

I think that we should stay with current name pyCraftr.

ghost avatar Apr 05 '13 20:04 ghost

So what name are we choosing? This issue is opened for over 2 days...

ghost avatar Apr 06 '13 15:04 ghost

I prefer pyCraft to pyCraftr. Maybe pyMine.

tfaris avatar Apr 06 '13 18:04 tfaris

pyCraft already exists: https://github.com/ammaraskar/pyCraft. I vote for DollyCraft.

BertrandBordage avatar Apr 06 '13 19:04 BertrandBordage

DollyCraft is a good name but it sounds like this is 'yet another MC clone'. I think something with py in it has better connotations for the point of the project.

pyCraft doesn't exist at the organization level yet https://github.com/pyCraft and that project is relatively small.

Nebual avatar Apr 06 '13 19:04 Nebual

Maybe pyCrafter (with 'e')?

ghost avatar Apr 06 '13 19:04 ghost

@avelanarius :+1:

BertrandBordage avatar Apr 06 '13 21:04 BertrandBordage

The 'e' makes a big difference.

If we go with DollyCraft, someone needs to add sheep!

tfaris avatar Apr 06 '13 21:04 tfaris

Of course! It's impossible to imagine a Minecraft clone without mobs! :D And it's quite easy to do in terms of programmation, compared to terrain generation.

BertrandBordage avatar Apr 06 '13 22:04 BertrandBordage