Russell Borogove

Results 7 issues of Russell Borogove

In a test scenario with a fanout exchange and a single consumer queue, if I use the root vhost, I can hit the REST interface's /exchanges, /queues, and /bindings and...

Cocos2d-spritebuilder 3.4.3. In CCTMXXMLParser.m, line 500: inflatedLen = (int)&inflatedLen; // XXX: to avoid warings in compiler This looks like a pretty shady suppression of an unused variable warning (casting to...

Low prio

Toggling ShowAcousticParameters to true causes debug information to be shown, as expected. Toggling it back to false causes an early exit from TickComponent if there's no sound playing on the...

bug
Unreal
Tracked internally

Is there any way to control the altitude of the listener probes? We're considering various low-gravity locomotion and "super-jump" features which could take the player avatar high off the ground....

enhancement

From the "Bake Resolution" doc: > Sound sources can't be located inside "filled" voxels (i.e. voxels that contain geometry). This results in no sound. I'm concerned that we're going to...

enhancement

I'm trying to get several small maps set up with Acoustics data. With my current compute pool they each take 1-3 hours to do. After kicking off the bake for...

enhancement

After connecting to the broker, and receiving a list of existing exchanges, I try to declare a new direct exchange: AmqpClient.DeclareExchange( "session.default.actuator", AmqpExchangeTypes.Direct ); And immediately get this exception: InvalidOperationException:...