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issue on quickload (windows 10)

Open olegharput opened this issue 2 years ago • 3 comments

failed AVER: (EQ SB-C::ENV (SB-C::LAMBDA-ENVIRONMENT (SB-C::LAMBDA-VAR-HOME SB-C::THING))) This is probably a bug in SBCL itself. (Alternatively, SBCL might have been corrupted by bad user code, e.g. by an undefined Lisp operation like (FMAKUNBOUND 'COMPILE), or by stray pointers from alien code or from unsafe Lisp code; or there might be a bug in the OS or hardware that SBCL is running on.) If it seems to be a bug in SBCL itself, the maintainers would like to know about it. Bug reports are welcome on the SBCL mailing lists, which you can find at http://sbcl.sourceforge.net/. [Condition of type SB-INT:BUG]

Restarts: 0: [RETRY] Retry compiling #<CL-SOURCE-FILE "bodge-canvas" "canvas">. 1: [ACCEPT] Continue, treating compiling #<CL-SOURCE-FILE "bodge-canvas" "canvas"> as having been successful. 2: [RETRY] Retry ASDF operation. 3: [CLEAR-CONFIGURATION-AND-RETRY] Retry ASDF operation after resetting the configuration. 4: [RETRY] Retry ASDF operation. 5: [CLEAR-CONFIGURATION-AND-RETRY] Retry ASDF operation after resetting the configuration. 6: [ABORT] Give up on "trivial-gamekit" 7: [REGISTER-LOCAL-PROJECTS] Register local projects and try again. 8: [RETRY] Retry SLY mREPL evaluation request. 9: [*ABORT] Return to SLY's top level. 10: [ABORT] abort thread (#<THREAD "sly-channel-1-mrepl-remote-1" RUNNING {1001D60133}>)

olegharput avatar Feb 08 '23 20:02 olegharput

I'm getting the same error on Linux (an arch linux container running on a nixos host).

[csos95@arch csos95]$ sbcl
This is SBCL 2.3.1, an implementation of ANSI Common Lisp.
More information about SBCL is available at <http://www.sbcl.org/>.

SBCL is free software, provided as is, with absolutely no warranty.
It is mostly in the public domain; some portions are provided under
BSD-style licenses.  See the CREDITS and COPYING files in the
distribution for more information.
* (ql:quickload :trivial-gamekit)
To load "trivial-gamekit":
  Load 1 ASDF system:
    trivial-gamekit
; Loading "trivial-gamekit"
.............................................
debugger invoked on a SB-INT:BUG @52AACEF0 in thread
#<THREAD "main thread" RUNNING {10013A0073}>:
    failed AVER:
      (EQ SB-C::ENV
          (SB-C::LAMBDA-ENVIRONMENT (SB-C::LAMBDA-VAR-HOME SB-C::THING)))
  This is probably a bug in SBCL itself. (Alternatively, SBCL might have been
  corrupted by bad user code, e.g. by an undefined Lisp operation like
  (FMAKUNBOUND 'COMPILE), or by stray pointers from alien code or from unsafe
  Lisp code; or there might be a bug in the OS or hardware that SBCL is running
  on.) If it seems to be a bug in SBCL itself, the maintainers would like to
  know about it. Bug reports are welcome on the SBCL mailing lists, which you
  can find at <http://sbcl.sourceforge.net/>.

Type HELP for debugger help, or (SB-EXT:EXIT) to exit from SBCL.

restarts (invokable by number or by possibly-abbreviated name):
  0: [RETRY                        ] Retry
                                     compiling #<CL-SOURCE-FILE "bodge-canvas" "canvas">.
  1: [ACCEPT                       ] Continue, treating
                                     compiling #<CL-SOURCE-FILE "bodge-canvas" "canvas">
                                     as having been successful.
  2:                                 Retry ASDF operation.
  3: [CLEAR-CONFIGURATION-AND-RETRY] Retry ASDF operation after resetting the
                                     configuration.
  4:                                 Retry ASDF operation.
  5:                                 Retry ASDF operation after resetting the
                                     configuration.
  6: [ABORT                        ] Give up on "trivial-gamekit"
  7: [REGISTER-LOCAL-PROJECTS      ] Register local projects and try again.
  8:                                 Exit debugger, returning to top level.

(SB-C::FIND-IN-ENVIRONMENT #<SB-C::LAMBDA-VAR :%SOURCE-NAME DEFAULT-FONT-DATA-STATIC {1004BD33B3}> #<SB-C::ENVIRONMENT :LAMBDA #<SB-C::CLAMBDA :%SOURCE-NAME SB-THREAD::WITH-RECURSIVE-LOCK-THUNK :%DEBUG-NAME (FLET SB-THREAD::WITH-RECURSIVE-LOCK-THUNK :IN DEFAULT-FONT-STATIC-DATA) :KIND NIL :TYPE #<SB-KERNEL:FUN-TYPE (FUNCTION NIL (VALUES T &OPTIONAL))> :WHERE-FROM :DEFINED :VARS NIL {1004BD6643}> :CLOSURE (#<SB-C::LAMBDA-VAR :%SOURCE-NAME DEFAULT-FONT-DATA :FLAGS (SB-C::INDIRECT SB-C::EXPLICIT-VALUE-CELL) {1004BD32B3}>) {1004C27E83}>)
0]

csos95 avatar Mar 20 '23 03:03 csos95

It looks like its been fixed in sbcl itself ( see https://bugs.launchpad.net/sbcl/+bug/1981607 ) although launchpad leaves a lot to be desired about tracking that fix into a git commit.

wmealing avatar Mar 07 '24 14:03 wmealing

Ah got it (From https://www.sbcl.org/all-news.html#2.0.8 )

New in version 2.2.7, 2022-07-29

bug fix: internal error when optimizing chains of conditionals in local functions. (#1981607, reported by Pasha K)

wmealing avatar Mar 07 '24 14:03 wmealing