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Allow passing custom scene hierarchy to intersect

Open kschzt opened this issue 8 years ago • 1 comments

When switching between multiple scenes, add/remove can be very costly. Also change the intersect handling to handle nested meshes.

kschzt avatar Jan 28 '17 10:01 kschzt

Handling nested meshes are a good idea. Why not just have your scene have a common parent and add/remove that?

borismus avatar Apr 04 '17 18:04 borismus