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Organize the passing of ground truth (poses, meshes etc.) in the scene optimizer and individual modules

Open akshay-krishnan opened this issue 3 years ago • 1 comments

Currently, the complexity of the run() methods in the individual modules and the scene optimizer is increasing due to the overhead produced by ground truth and metrics as discussed in #295 .

akshay-krishnan avatar Oct 22 '21 01:10 akshay-krishnan