Lloyd Konneker
Lloyd Konneker
Instructions for building? I haven't built on OSX. You would need all the GNU build tools and the GIMP lib to build it, since that is what the current build...
I have not built GIMP or Resynthesizer on Mac. My best guess is: yes, you need to build GIMP. On Linux, you acquire the package 'libgimp2.0-dev', which contains the include...
It probably is not important that you use v2 compiled multithreaded. There should be no functional difference between v1 and v2, and the performance from multithreading is usually not huge...
The linux build does not work on MacOSX. You must build it yourself for MacOSX, or acquire it from someone else who has built it for MacOSX. As in the...
Sorry. Building resynthesizer requires libgimp2.0-dev, a package that include headers for linking to Gimp libraries. Which usually means you must first build Gimp on the platform (MacOSX in this case),...
I'm using a Mac right now. I just don't develop on it, much. I wish it were easier to cross between platforms.
Thanks. I will try to replicate it, and document it in the repository. No promises.
I think that homebrew has stopped supporting Python2. Thats what the message means. According to what I read on the net. I think that a GIMP from homebrew is not...
This means the resynthesizer crashed. It runs as a separate process. The error message is from the GIMP app which continues to run. The message offers no clues about the...
Thanks. Its is probably a known issue: large images can cause a crash. Resynthesizer reads the entire image into its own memory. I am not sure there is a good...