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Make websocket connection more robust

Open bonzaiferroni opened this issue 7 years ago • 0 comments

Currently, if the websocket disconnects during play, it doesn't try to reconnect. This will eventually happen to every session and is probably the biggest usability issue at the moment.

There is a related issue with getting your room subscriptions tied up. Upon disconnect, it should make note of which subscriptions where active and when it reconnects it should unsubscribe.

bonzaiferroni avatar Dec 23 '17 01:12 bonzaiferroni