fast-surface-nets-rs icon indicating copy to clipboard operation
fast-surface-nets-rs copied to clipboard

Confused on usage?

Open Atlas16A opened this issue 7 months ago • 0 comments

All papers and blog posts i read about surface nets algorithm is in regards to voxels and voxel terrain, yet this crate shows its usage in regards to a sdf function and chunk size? how would one go about passing an array of voxel data to the algorithm? I ran into this while trying to use bevy-voxel-world and its custom meshing feature which passes a VoxelArray and a texture mapper fn, and some chunk position data.

Atlas16A avatar Mar 16 '25 15:03 Atlas16A