d2dx
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Support floating-point window scale values
This PR adds support for floating-point window scale values. The change is backward compatible and tested manually on my PC.
Example:
[window]
scale=1.25

This PR adds support for floating-point window scale values. The change is backward compatible and tested manually on my PC.
Example:
[window] scale=1.25
Could you give me the glide3x.dll?i like it and want to test too....
email: [email protected]