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Character movement will cause the ground item text to shake

Open HoneSundan opened this issue 3 years ago • 16 comments

Is this a bug?

HoneSundan avatar Jun 10 '21 09:06 HoneSundan

Which game version is this?

bolrog avatar Jun 10 '21 12:06 bolrog

Have the same issue with 1.13d. Only with Motion Prediction turned on. There is no shaking without MoP.

jaydee2k avatar Jun 10 '21 12:06 jaydee2k

Thanks, I'll have a look at this.

bolrog avatar Jun 10 '21 12:06 bolrog

1.13c

HoneSundan avatar Jun 11 '21 02:06 HoneSundan

I don't see any shaking when testing this.

You are using the latest D2DX I assume?

bolrog avatar Jun 11 '21 14:06 bolrog

Yes I use the latest D2DX. It's only shaking wit MoP on. As I said in the other bug report I play with 155 hz but it doesn't matter. It shakes from 60-155hz on every setting.

jaydee2k avatar Jun 11 '21 15:06 jaydee2k

I'm not sure if this is the same issue, but I have managed to record the shaking text. Notice how "BOLTS" keeps changing its position while the character is moving.

https://youtu.be/VZLwmmeP8xo

tomasz1986 avatar Jun 11 '21 18:06 tomasz1986

Strange... I wish I saw this happen on my machine. Hmm.

bolrog avatar Jun 13 '21 23:06 bolrog

Strange... I wish I saw this happen on my machine. Hmm.

I have just done some testing, trying to reproduce the issue, and it seems that this happens when there are other items on the ground, but located right at the edge of the screen. Basically, those other items only show and disappear when the character is being moved. While this is happening, the original item's label keeps changing its position.

You can observe this in the video above, where some other items keep popping up at the top of the screen. When that happens, the bolts' text also moves.

tomasz1986 avatar Jun 14 '21 03:06 tomasz1986

That's helpful! I'll see what I can find.

There are some cases where the position will "jump", which is when the game reorders the hover-text boxes. Basically, I will smoothly move the boxes when the movement is small (say, < 8 pixels), but if the game moves a text box by more than that, I assume it wants to rearrange things e.g. because a new item landed on the ground. Hopefully it's just a matter of tweaking this movement threshold.

bolrog avatar Jun 14 '21 07:06 bolrog

The text is shaking during gameplay constantly while moving for me. It has nothing to do with other items laying on the ground in my case. It's more an effect like the text is sliding on ice. I will se if I can shoot a video from it.

jaydee2k avatar Jun 14 '21 10:06 jaydee2k

Heres a video from my end:

https://youtu.be/K0p4yqoeo50

jaydee2k avatar Jun 14 '21 17:06 jaydee2k

Oh, now I get it. Yes, that's a known issue. The text doesn't move exactly at the same rate the screen does, so it lags behind a bit.

Hopefully I can address this soon.

bolrog avatar Jun 15 '21 10:06 bolrog

Just to add to this, it happens in v1.09d too (very extreme on my end in comparison to the video from jaydee)

KierTaylor avatar Jun 19 '21 14:06 KierTaylor

If it's extreme ("shaking" as opposed to just gliding a bit) then it's a bug. I thought I'd fixed it in 1.09 though. Hm.

bolrog avatar Jun 20 '21 11:06 bolrog

I have this as well and I'm kinda getting motion sick from it - weird since I never get that.

1.13c, motion prediction on.

nebulus-aversus avatar Jan 28 '22 23:01 nebulus-aversus