boholder

Results 74 issues of boholder

By introducing configurable POI Groups, players can choose what to scan and lock more accurately, creating suitable groups for different playing scenarios. This feature will replace currently hard-coded POI targets....

This is a summary issue of all exist POI (Point of Interest) related issues. If everything is going well, will get them done and release them as 1.5.0 with *...

By @Molitvan from [Discord](https://discord.com/channels/843921862194364468/1198990145144242288/1198990145144242288) Not sure how likely it is for anyone to actually implement this, but it would be really cool to have an api for use in maps....

Mockito has a way to create an instance of a class without calling its constructor. Let's see if we can delete shallow proxies and mock minecraft code directly. https://github.com/FabricMC/fabric/blob/1.20.4/fabric-data-attachment-api-v1/src/test/java/net/fabricmc/fabric/test/attachment/CommonAttachmentTests.java#L81

Player targets a block with crosshair, press `Scan Key`, then a configurable size cube-shaped range, which center point is where the player is pointing at, is formed. Same as ReadCrosshair,...

Now with only the closest entity can be locked on, some players have reported that they can't lock on the Ender Dragon or the Shulker. Some ideas: * Two additional...

enhancement
plan

One for up, one for down. How to make continuous up and down sounds natural?

To help them battling with monsters.

new-feature