Edgar Simo-Serra
Edgar Simo-Serra
One thing that is not present in Naev, but could play an important role is player growth. Currently, the player can only get things similar to NPCs and can't really...
This is mainly so I don't forget and to leave it out here, but the tool [proselint](https://github.com/amperser/proselint/) seems like it could be an interesting way to try to improve the...
Ragnarok beams might be a bit too nerfed with respect to grave beams. Should be looked into.
Rage Burner — 昨日 06:31 Might I suggest the addition of a few more waste disposal sites? for example, the Za´Lek area with a black hole makes a lot of...
LJ_Dude — 昨日 06:14 Nightly windows, seems like the outfit names aren't displaying properly when hovering the cursor over. 
Rage Burner — 2022/09/16 Here's another small idea, if possible. The system jump effect is pretty cool, but it gets really bright white for a while whenever it's transitioning from...
So, as AI is learning to deal better with their equipment and gear, it becomes fundamental to call the `setup` function in `ai/core/setup.lua` after gearing up an NPC. This happens...
Currently, asteroids are only visible when in range, and then disappear again. Naev does not track nor remember what asteroid fields you've "discovered". With the mining revamp, it would make...
bobbens — 今日 22:00 oh my, I think I know why my escort uses the phermone emitter so, the AI assumes that the outfits are being automatically handled and set...
While Naev is quite flexible, it would probably be important to add some sort of diff system to XML files for plugins. So if some plugin makers want to add...