Edgar Simo-Serra

Results 205 comments of Edgar Simo-Serra

BTW, it still seems like it's not compiling. I would recommend resetting to the `input` branch, force-pushing, and working from there.

I've reverted the config stuff to `input` branch. However, I've noticed that the keybindings don't seem to work well. In particular, I use the arrow keys, but they seem to...

Just a heads up, but we'll be doing a feature freeze (including new content) in main in probably 2-3 weeks before the 0.11.0 release.

Sounds like a cool idea :)

Seems to be an issue open on meson wrapdb for SDL3, would probably have to wait for that to start unless we want to do it ourselves. https://github.com/mesonbuild/wrapdb/issues/922

Honestly, looking at the issues on the SDL repository ([example](https://github.com/libsdl-org/SDL/issues/9631)), it may be a bit early to require it or add it to default builds. I've started to add conditional...

I would imagine some potential API would be something like (added to `vnimage` libarry): ```lua local vni = require "vnimage" local cpirate = vni.pirate() -- Gets random pirate misn.setNPC( _("Foo"),...

Going to play a bit of devil's advocate here, but I do think we should try to stay away from adding more keybinds and such if possible. Rather, rethinking input...

Fixed waste dump making all pilots hostile, and nerfed reward a bit. Still needs work and interactions with fleets.

Looking at this, it should be trivial to do if we can change the light graphic (`artwork/gfx/gui/brushed/light.png`) to use white glow instead of red and then colourize it with the...