bcc
bcc copied to clipboard
Valgrind reports some memory leaks
I just compiled BCC with BCC and piped it through valgrind
.
$ valgrind --leak-check=full ./bmk makeapp -g x64 -r -a /BlitzMaxNG.project/bcc-ng/bcc.bmx
[...]
==23348== LEAK SUMMARY:
==23348== definitely lost: 58 bytes in 1 blocks
==23348== indirectly lost: 0 bytes in 0 blocks
==23348== possibly lost: 1,632 bytes in 6 blocks
==23348== still reachable: 357,474 bytes in 4,445 blocks
==23348== suppressed: 0 bytes in 0 blocks
==23348== Reachable blocks (those to which a pointer was found) are not shown.
==23348== To see them, rerun with: --leak-check=full --show-leak-kinds=all
==23348==
==23348== For counts of detected and suppressed errors, rerun with: -v
==23348== Use --track-origins=yes to see where uninitialised values come from
==23348== ERROR SUMMARY: 29959 errors from 72 contexts (suppressed: 0 from 0)
Something we have to worry about - or something not the fault of the generated C code by BCC?