p5.collide2D
p5.collide2D copied to clipboard
A collision detection library for 2D geometry in p5.js
Bumps [terser](https://github.com/terser/terser) from 4.7.0 to 4.8.1. Changelog Sourced from terser's changelog. v4.8.1 (backport) Security fix for RegExps that should not be evaluated (regexp DDOS) v4.8.0 Support for numeric separators (million...
When using the collideRectPoly method with the internalCollision option set to true, everything works fine until the rectangle is bigger than the polygon. Once the rect is bigger and the...
may have missed this, but would be nice to be able to get circle/circle and circle/line intersection points as well (either 1 or 2)
p5.collide2d.js lib can't collide rotated rects. I'm suggesting to add this feature, bcs I lost much time to write it myself. ```js /* * collide rotated rects */ // get...
When rectMode is set to CENTER, collision with a rect still acts like it is drawn from the top-left.
Quick port of p5.collide2d into Collide2d.pde inside of /dev/DevCollide2d.
is this a good idea? maybe a series of md files, or a gh-pages documentation instead? I think this would clear up the read-me a bit and allow for some...
Hello everyone, I have formated it into ES5 module form, and upload to npmjs Now everyone can install it and use it like module _Leave me a comment if you...