Baptiste Morel
Baptiste Morel
I gave a shot at profiling loading times, in debug mode (things are obviously better when stuff is optimized aggressively, but one of my main concerns is about faster debugging...
I'm hunting bugs, and decided to run a memgrind load of a map. The original file was rather long, with lot of very likely false positives, so I filtered it...
Currently, `trace_t` structure does not gives info about where the collision happened. It only gives the blocking entity's number, and a special number when it is geometry. When it is...
Servers apply rotation based on the file indicated by variable `g_initialMapRotation`, but only after the 1st game ended. The 1st game receive a special treatment: it requires config/server.cfg to end...
Currently, daemonded does not allow to load specific mods in the maprotation.cfg file, or at least, not with the command `set fs_extrapaks ` which is used by the usual configuration...
when a game is won, instead of resetting everything, have an option to swap teams. To allow competitions and encourage playing all teams. Not sure this belongs to engine, though.
### System Information Debian 11, TrenchBroom-Linux-v2022.1-Release.x86_64.deb ### Expected Behavior Installation should work without problems. ### Steps to Reproduce `dpkg -i TrenchBroom-Linux-v2022.1-Release.x86_64.deb` should not have errors. ### Crash Info ``` root@foobar:~#...
Currently, it's only possible to mod the main menu by abusing a lack of checks from the game, by having an unvanquished package with a high version number. This is...
This means to have a "chat" bubble on top of players, the option should be opt-out. The intent is to have some fair-play: no shooting at chatting people.
Currently, there is no way to discover about the beacon entries, except by going through the bindings. I think the tutorial could mention this feature. This means more text in...