Baptiste Morel
Baptiste Morel
Header: Pinging people participating in #1307 since this is a split of the 3 issues described there: @Gireen , @necessarily-equal Some common thing is: behavior should change depending on skill...
Bots have a code to find path around obstacle when they are stuck ( https://github.com/Unvanquished/Unvanquished/blob/master/src/sgame/sg_bot_nav.cpp#L471). This code probably does not work, as can be seen by: * loading perseus *...
Currently, gamelogic can only get the value associated with a cvar, by sending the cvar's name as a `std::string`. This is only used (AFAIK) by the GUI subsystem, and is...
The goal would be to implement some kind of "regedit". Not sure how much it would be useful tbh.