nerf
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high quality color mesh.
hello, Is there some way to extract high quality color mesh? thank you very much.

I have tried to do this by predicting sigma & rgb on a grid, meshing a sigma isosurface with marching cubes, and assigning each mesh vertex the color of its grid cell.
As you can see it's not perfect.
I have tried to do this by predicting sigma & rgb on a grid, meshing a sigma isosurface with marching cubes, and assigning each mesh vertex the color of its grid cell.
As you can see it's not perfect.
It it greatful, are you interested in open-source your mesh extraction code?