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syncMembers could be parallelized more at the top level

Open joel-bluedata opened this issue 6 years ago • 0 comments

Technically we only need to serialize the processing of creating state and/or delete_pending state members across roles. (Watch out for handleDeletePendingMembers modifying a membersByState map though; maps are not threadsafe.)

joel-bluedata avatar Oct 02 '18 22:10 joel-bluedata