Talia Wong
Talia Wong
So what you're asking for are all-moving control surfaces with additional movement on the trailing edge? Perhaps this would be useful, but I think it's more complicated to implement in...
What's with all the changes to the .csproj files? Did the line endings change or something?
How come it's showing so many changes in the .csproj files even though nothing changed. Did the line endings change or something like that? It's also probably not a good...
Neither stock nor FAR provide any missiles, so this is probably a better question for whatever mod provides those parts. My guess is it has to do with what parts...
The exception actually occurs here (inside Unity) https://github.com/ferram4/Ferram-Aerospace-Research/blob/d82a3a4282e72a9488ba98045c59b7d2e56fc3d5/FerramAerospaceResearch/FARSettingsScenarioModule.cs#L125 but I can't see that happening unless the object isn't created correctly. Everything I've seen suggests that a MonoBehavior must always be...
Did a quick look, it seems to be tied specifically to `ModuleDeployableSolarPanel` and `ModuleGenerator`
I have about 80% of an RD-180 sitting around (mesh, haven't started thinking about UVs/textures yet) ... much of it would be reusable for an RD-191 or 171. NK-33 seems...
Hydrolox - LR87-LH2 maybe? E: RL60 might be a more modern option (it hasn't flown yet, and at this rate may never)
I've been working on it slowly but haven't had much time lately. I would be perfectly fine with it being added to SSTU Current state: https://p3d.in/G0lfe Still a fair bit...
Cool. Do you have a preferred format for the model?