Skylines-ModTools
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Dump Mesh button in scene explorer not working
When you press the button, a 1kb .obj file is saved to the game directory. No model info inside.
That happens when you're trying to dump a read-only mesh. For instance, a road. If a mesh is read-only it's impossible to read vertices array. Do you know some way to workaround that?
No... so far we are redoing the meshes 1 by 1 on need...
I guess you could hack the unity engine to make all meshes readable when they are loaded. That would be quite useful (but also increase memory usage).