Anime4K
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A High-Quality Real Time Upscaler for Anime Video
**Is your feature request related to a problem? Please describe.** A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] **Describe the solution you'd...
**Describe the bug** Whenever in full screen with the shaders enabled the screen turns green, disabling the shaders lets me see the video. **To Reproduce** 1. Start video in MPV...
Any thoughts on adding a smoothing feature to this program? For example 24fps=>60fps or 120,240fps
Hello. Using the 3.0 shaders, it's not using my GPU but using all of the cores on my CPU. Somebody on reddit suggested using a previous version ( 2.1 or...
**Describe the bug** It goes wrong when I use the gui.exe to SR the cartoon vedio **Screenshots**  **Desktop (please complete the following information):** - OS : win10 - Version...
Hi, this isn't really an issue so to speak but I've been following this project but haven't had too much success with it so far. Currently I'm using MPC-HC with...
**Describe the bug** When using MPV with Anime4K_3.0_Upscale_CNN_UL_x2_Deblur with Anime4K_3.0_ThinLines_HQ.glsl as soon as you full screen it freezes and it just might move like 1 frame per minute. It is...
(The following content is translated from Chinese to English using machine translation) The current version is written in GLSL. However, only a few media players support GLSL. The old version...
Implementation in wasm or webgl shader that worked with video tag / canvas would be very interesting and would let foulks pop this into web anime players as an option....
Hi, recently Nvidia released DLSS 2.0 and it is based on image up-scaling for improving game framerate (render at low resolution, than upscale), see https://engnews24h.com/nvidia-dlss-2-0-all-the-news-of-deep-learning-super-sampling/ Is Anime4K suitable for realtime...