blizzless-diiis
blizzless-diiis copied to clipboard
[Story][Bug] Entering the Cathedral through the entry ruins is not like on Blizzard
When entering the Cathedral through the official map on the first level from New Tristram at the Cathedral Ruins entrance, clicking on the blue zoning mechanism should plop the player character down falling into the middle of the room (always the same layout). Reference (10:27 - 10:36): https://youtu.be/FIleNpybBB0?list=PL4h6c-OcGbGuVHoBYI_PDhHoIJvAvhk4S&t=627
Currently the character is teleported to seemingly a procedurally randomized chunk of the Cathedral, teleported through a portal (?). Please see the video below:
https://user-images.githubusercontent.com/26040103/213885819-72b80bf7-b924-495a-adb6-163894adfa99.mp4
Just tested in latest Community build and it seems to be PARTIALLY fixed (the "missing" portal is still present and can be found, but at least the player spawns in the correct location now.
@iamdroppy was there work on this? I couldn't find a relevant commit
I surely can take a look, can you figure out using the lookup command where should it go to?
Sorry to have closed this as I thought it was an issue with something else.